DANCE WITH THE ANGELS
(PS. Sorry the video is a bit dry, no talking, no music)
This system, that allows you to change the sign textures (the text on the sign, the background, outline, etc.) in detail and also how damaged the signage is (causing the sign to flikker off and on again in various patterns).
It was a lot of fun to make, learned a lot! If I would make it again, I would use UE4 to make it more dynamic and easy control with buttons, including a "random-sign" button, to make it easier for the world builders or anybody with basic knowledge of UE4.
I'm happy with how the windows worked out on the building, giving a nice office building feel.
(Building looks a bit different ingame, mainly because the signage was added).
I'm quite happy with the shapes, texture wise: back then I still had a lot to learn.
Some Quick Concepts.
People liked the game during TGS '16, I mean, it's giant robots fighting each other, what's not to like :)
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