1. SKY TOWN
After a short contact with Chong Fei Giap (https://www.deviantart.com/feigiap/gallery/) a Concept Artist from Malaysian for approval I started working on a level based on some of his art work with one of his work as the main inspiration, which can be seen in the moodboard.
This a solo study project, with the intend on learning, which is the main reason why most of level art if not finished (yet).
Art from the project is shown below. \/
Quite happy with the model outcome, the texture I want to redo, for it was a bit rushed (as you can see).
Created various models, relativly simple in shape and some quick concepts to figure out what I want to do with the level.
Setting up world textures was surprisingly easy to setup and great for quick variation in roof textures.
Once I understood how to make world location textures I decided to take it a step further and made this procedural road that keeps track of its rotation so the texture rotates with the road.
Based on a concept art I managed to make this entire whitebox within a blocky grid.
I'm happy with the outcome.
( Streamed the project on Twitch: https://www.twitch.tv/theheartyachiever )
The world is a better place with awesome new games!